Epsilon v1.0 update


Change log:

  • Moved game update and draw into gamestate switcher
  • Began level transition work
  • Fixed graves not falling through inactive heart tiles
  • Made Y tiles, T tiles, heart, heart trail, and traps all the same color
  • Changed graves to player color, and blood to trap color
  • Changed bonus level traps to trap color instead of white
  • Activated heart bonus now starts as true, and has a consistent duration
  • Patched bug where heart trail reactivated in new level, when it should've been dead
  • Player and trail now turn RGB when no jumps are left
  • Made trap undersides harder to hit
  • Made wall jumps unlimited
  • Fixed grave lighting bug (void spaces in light map)
  • Fixed another grave lighting bug (failed to pass light value to children)
  • Changed double jump mechanic to a more reliable technique
  • Re-added third jump key (spacebar)


Roadmap for v1.1:

  • Level Transitions
  • Reworked Levels
  • Basic Menu

Files

Tilper Epsilon v1.0 107 MB
Aug 26, 2022

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